Dungeon Delve
The goal of the game is to shoot all of the enemies in the level and to complete as many levels as possible.
Controls:
WASD - Move
Arrow Keys - Look around / Aim
Space - Shoot
EQ - Fly
Shift - Run
This game was made with JavaScript and uses a very simple (and not very efficient) raycasting algorithm. This means that the game could be quite laggy depending on your computer. The game was made in a day and bodged together with some poor quality code, but it works.
Status | Released |
Platforms | HTML5 |
Author | Sot109 |
Genre | Shooter |
Tags | 3D, Dungeon Crawler, First-Person, Low-poly, Pixel Art, Roguelike, Singleplayer |
Comments
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Enemies seem to have a lot of trouble targetting fast-moving aerial targets, even when they are on a linear approach. This makes strafing runs functionally unassailable. Neat engine, though.